Eternal Alliance

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Elder Strategy Guide


This guide assumes that the player is challenging these Elders with a group. This is not a 'How to Solo Guide!'. If you do not have all of the classes mentioned in the guide section that does not mean the Elder is impossible. It is difficult to account for every single scenario thus this guide will describe how to defeat Elders with a standard team -Where the fight will be neither easy nor too difficult but right in between. This guide also assumes you do not have a high leveled character with you doing all the work and that you are with a group of players that are around the same level as you and the Elder. 

Huge thanks to Lill of the EU server for providing the pictures. The original source is located here, check it out!


Level 10 Elders

Bathechildish

Location: Ardent Castle

Abilities:


Strategy:

Bathechildish has 3 random class based minions around her. Have a ranged class draw them away without alerting her and then she will be easily defeated.

Descrato

Location: Memorial Pond

Abilities:

Strategy:

Descrato has 2 minions next to him. Descrato hits quite hard, as the warrior holds him and the priest heals him, another player should defeat the minions.

Silkslinger

Location: Moonglade

Abilities:

Strategy:

Silkslinger has 3 spiders around him. Have a ranged class draw them away without alerting him and he can be easily defeated afterwards.

Albino Boar

Location: Addicts Ascent

Abilities:

Strategy:

Albino boar will attract nearby monsters, so clear the area before engaging him. He has a large amount of armor but hits relatively low in terms of damage.


Level 20 Elders

Lady Fate

Location: Lady's Lake

Abilities:

Strategy:

Lady Fate is simple in her design. A simple tank and priest combination should be able to defeat her but it's recommended to bring a damage class along as well.

Gutgor

Location: Sewers of Ardent

Abilities:

Strategy:

Gutgor will attract about 3 to 4 monsters including rats to the fight with him. As the tank and priest engage the boss, a wizard should focus on dealing AoE damage to eliminate the summons.

Wrinkles

Location: Sea Caves

Abilities:

Strategy:

Wrinkles has 2 monsters near him who can be dispatched easily. Wrinkles regenerates health very quickly so one or two damage classes will be needed alongside the usual tank + priest

Elk's Shadow

Location: Shadow's Den

Abilities:

Strategy:

Elk Shadow has around 10 or more spectral spider summons at his command. These will hinder the tank by slowing his speed. While the priest keeps the tank alive the ranged classes should pick off the mini-spiders as fast as possible.


Level 30 Elders

King Minos

Location: Minotaur Lab

Abilities:

Strategy:

King Minos has a lot of monsters in his chamber. The priest needs to focus heavily on keeping the tank alive while also consistently throwing AoE healing spells. Everyone else should defeat the summons then focus on the Elder

Banshee Queen

Location: Cathedral

Abilities:

Strategy:

Used ranged classes to pick off as many skeleton archers as possible without alerting the Queen. Then have the tank rush in, and draw the Queen out of her chamber room. The Queen will also spawn several ghosts to her aid.

Madelgarde

Location: Daggertooth Caves

Abilities:

Strategy:

Madelgarde is surrounded by enemies. Defeat as many as possible through ranged classes before rushing in. The Elder deals elemental damage so a priest is essential. Drag Madelgarde away from her starting point to avoid drawing monster respawns.

Gloomspar the Great

Location: Gloomspars Umbridge

Abilities:

Strategy:

Gloomspar summons many goblins and trees to his aid. He will root and poison all the melee characters. The ranged fighters should focus on the spawns first before concentrating fire on the Elder. Priests need to have cure handy.


Level 40 Elders

Ux

Location: Shadow Chasm

Abilities:

Strategy:

Ux will weaken the power of all healing spells so do not prolong the fight. One tank and a healer as well as a few damage dealers should make quick work of him.

Headmaster Rotburga

Location: Wizard Lab

Abilities:

Strategy:

Headmaster takes a coordinated team to defeat. Whenever his health reaches a certain point he will spawn wardens that will shield him. He is invulnerable as long as they are alive. He does this a total of 3 times. While the tank and priest focus on him, the other players should defeat the wardens.

Villarius

Location: Villar Summit

Abilities:

Strategy:

Villarius uses ice elemental damage to slow down his opponents. Priest should have cure ready for when the tank becomes frozen. All other players should just focus on dealing damage.

Karakus

Location: Hell's Furnace

Abilities:

Strategy:

Karackus has many fire abilities at his disposal so only the tank and priest should stay close to him. He has a spell named Immolation which is difficult to avoid and will deal massive DoT to everyone. When this happens ranged classes should stick close to the priest so they are within range of AoE heals and shields.


Level 50 Elders

Azba

Location: Shadow Traven

Abilities:

Strategy:

Azba is based on the priest class. Expect frequent healing and shadow damage. Azba also has a DoT attack which deals massive damage. It's a good idea to bring a priest along to counteract this.

Achnine

Location: Shadow Traven

Abilities:

Strategy:

Achnine is based on the wizard class. Achnine will spawn a couple of spiders now and then but the majority of her attacks are related to basic fire and ice wizard abilities.

Valkixa

Location: Shadow Traven

Abilities:

Strategy:

Valkixa is based on the hunter class. She has a few powerful AoE attacks so it is recommended not to stand too close to the tank.

Valiza

Location: Shadow Traven

Abilities:

Strategy:

Valiza is based on the warrior class. Once valiza reaches about 1/4 of her total health she will regenerate to maximum health again. Plenty of damage classes are needed here to speed up the fight.


Level 55 Elders

Tuatha

Location: Shadow Future

Abilities:

Strategy:

Tuatha will regenerate a large portion of her health once a certain amount of time has passed so damage classes are key to defeating her in a timely manner. She is a fairy and thus deals elemental damage so a priest is needed to keep the tank on their feet.

Volva

Location: Shadow Future

Abilities:

Strategy:

Volva is a melee based Elder with warrior abilities such as Dragon Strike. She also has the immolation ability which is a long range wave that will deal DoT fire damage to any player it touches.

Valuspa

Location: Shadow Future

Abilities:

Strategy:

Valuspa is on a phase rotation based on her health. Whenever she reaches a certain health percentage she will become invulnerable to a certain class. It is imperative to bring a variety of classes to this fight.

Ceratiidae

Location: Shadow Future

Abilities:

Strategy:

Ceratiidae cannot be defeated through traditional means. A tank and priest should focus on him while the rest of the team defeats his spawns. He has 3 waves of summons, after each wave is defeated he will lose a chunk of his health. He can only be defeated once the 3rd wave is killed.


Level 60 Elders

Basilica

Location: Pyrron Chapel

Abilities:

Strategy:

Basilica is a weaker version of Amiens. While Basilica also spawns pillars it is not important to destroy them. A standard tank, priest and damage team will suffice for this Elder.

Amiens

Location: Pyron Chapel

Abilities:

Strategy:

Amiens will spawn 3 waves of pillars at different health intervals. Whenever a pillar set is up, Amiens will grow in size and strength and unless massive damage to the tank. Whenever a pillar wave spawns the tank and priest should remain on Amiens while the damage classes focus on destroying the pillars as quickly as possible. A wizard should also remain on Amiens to stun him as often as possible.

Zagreb

Location: Pyrron Oratory

Abilities:

Strategy:

Zagreb and Ostendar are both right next to each other. Zagreb is a magic damage dealer and shadow damage dealer. One priest, tank and damage class should focus on him while the same set of classes focuses on Ostendar. Bring the Elders close together to make use of AoE damage spells and heals. Once either Elder is defeated, the other will grow in strength, so it's recommended to bring them down at the same time.

Ostendar

Location: Pyrron Oratory

Abilities:

Strategy:

Ostendar and Zagreb are both right next to each other. Ostendar deals melee warrior based attacks. One priest, tank and damage class should focus on him while the same set of classes focuses on Ostendar. Bring the Elders close together to make use of AoE damage spells and heals. Once either Elder is defeated, the other will grow in strength, so it's recommended to bring them down at the same time.


Level 65 Elders

Novacore

Location: Armory

Abilities:

Strategy:

Novacore unleashes a massive freezing spell frequently that will increase in strength as time goes on. This spell will slow the entire team's combat and running speed by a certain percent, and the longer the fight lasts, the more difficult it will be. Bring as many damage classes as possible.

Obsidon

Location: Armory

Abilities:

Strategy:

Obsidon weakens all healing, but other than that he is a relatively weak Elder. A standard group should have no trouble defeating him.

Ignim

Location: Staging

Abilities:

Strategy:

Ignim unleashes a high damaging ranged attack to the Tank every so often and teleports around his chamber every few seconds. The Tank needs to focus 100% on using threat generating abilities. It is wise to bring many ranged classes to this fight, as melee based fighters will be hard pressed to defeat him quickly.

Jadister

Location: Staging

Abilities:

Strategy:

Jadister spawns drakes and healers often. As the tank and priest focus on the Elder, the rest of the team should work on defeating the spawns.


Level 70 Elders

Koggenstein

Location: Blighted Bastille

Abilities:

Strategy:

Koggenstein is extremely resistant to all types of damage. A large group of damage dealers is needed for this boss. He also unleashed a massive electric attack from time to time which can spike to over 1000 damage if left unchecked.

Droktor

Location: Blighted Bastille

Abilities:

Strategy:

Droktor is easy to defeat. In the last 5% of his health he will grow in size and strength but other than that he has no abilities that are dangerous.

Orog Doomslayer

Location: Blighted Bastille

Drop:

Abilities:

Strategy:

Orog will spawn 4 waves of summons during specific health intervals. He cannot be defeated while even a single summon is left standing. While the tank focuses on keeping Orog at bay, the rest of the team needs to defeat the spawns as quickly as possible using AoE blasts. Priests need to keep mass shielding ready.

Ceth Arkenblood

Location: Blighted Bastille

Drop:

Abilities:

Strategy:

Ceth Arkenblood is a poison based enemy. With a priest who has cure the Elder does not pose much of a threat.


Level 75 Elders

Skarn

Location: Skarn's Belfry

Abilities:

Strategy:

Skarn is the easiest of the Level 75 Elders. After a certain period of time he will enter rage mode and gain some strength and also unleash electric blasts.

Dijarra

Location: Dijarra's Lair

Abilities:

Strategy:

Dijarra has a massive AoE damage ability and will drop runes to the ground which the team needs to avoid standing on otherwise they will be damaged. He also spawns drakes that heal him. Ranged classes need to defeat this drakes otherwise they will continue to gain in number and overwhelm their damage.

Mutagen

Location: Forbidden Tower

Abilities:

Strategy:

Mutagen unleashed an AoE DoT fog cloud and spawns mini versions of the level 70 Elders. He also has an ability that is telegraphed by him raising his club with a red outline surrounding him. When he does this all players must make sure they are not standing within the red circle's boundaries or they will be 1-hit and dead.

Lord Pyrrus

Location: Pyrrus Solar

Abilities:

Strategy:

Lord Pyrrus spawns Sentinels which must be defeated otherwise he will not lose health. Multiple tanks are needed for this fight. It's recommended to keep all sentinels close together and to Lord Pyrrus to make use of AoE damage spells. A main tank, priest, and wizard should always focus on Lord Pyrrus and keep him at bay while the rest of the team works on the spawns. He will unleash a variety of attacks including a fire spell with huge damage and a close range AoE attack which will turn all players to stone if they are too close.

Level 80 Elders

 

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Level 85 Elders

 

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